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DirectSound Device - 15 examples found. These are the top rated real world C# (CSharp) examples of Microsoft.DirectX.DirectSound.Device extracted from open You can rate examples to help us improve the quality of examples. Programming Language: C# (CSharp). Namespace/Package Name: SharpDX.DirectSound. Class/Type: #include <dsound.h> extern HWND hMainWnd; //handle to the window from the main windows program static LPDIRECTSOUND lpDS; //pointer to the directsound The samples use common source files that implement functions and classes for basic DirectSound functionality and for general tasks such as finding media files. wav audio files. This tutorial is based on the code in the previous DirectX 10 tutorials. I will cover a couple basics about Direct Sound in DirectX 10 as well DirectMusic. Direct Music is a high level API, providing support for MIDI, DLS, sampling, audio scripting and dynamic music effects. DirectAudio.wav file, d is the descriptor created above, and dSound is the Device that will play the sound . After this, the sound is ready to be played. As a first Windows 98 Second Edition improved WDM audio support by adding DirectSound hardware buffering, DirectSound3D hardware abstraction, KMixer sample-rate conversion
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